


Exclusive: Story Telling Illustration
Details
Date: 24th March 2018, Saturday
Time: 10am - 4pm (Lunch break at 12pm)
Venue: Lionheart Studio
Admission Fee: $250
Enquiry: (Whatsapp) +65 9748 4688
* Please drop us an enquiry for student rates.
* A minimum of 10 participants is required for the class to commence.
Guang Yu
Concept Artist
Ubisoft
Guan Yu joined Ubisoft in 2011 as a lighting artist, and doing concept art on the side. Guan Yu became a full time concept artist in 2015 till now. Guan Yu worked on most of the Assassin's Creed title, and the recently announced Skull and Bones.
Meet the Instructor
Introduction:
In this exclusive workshop, Guan Yu will share and impart his knowledge on creating an illustration focused on story telling, with the emphasis of staging, lighting, mood and composition.
Workshop Outline:
1st stage: Exploration
-
Creating inspiring thumbnails focused on staging and line composition
2nd stage: Developing of thumbnail to a sketch
-
Research process for reference images and photos and how to use these references to greater effect.
-
Blocking-in techniques with simple shapes, forms and values to suggest lighting plans and mood early on in process
3rd stage: Refining and polishing
-
Bringing the image to the final quality - adding colors, rendering techniques, special effects and details.

Guan Yu's Artwork
![]() | ![]() | ![]() |
---|---|---|
![]() |