Exclusive: Story Telling Illustration

Details

Date: 24th March 2018, Saturday

Time: 10am - 4pm (Lunch break at 12pm)

Venue: Lionheart Studio

Admission Fee: $250

Enquiry: (Whatsapp) +65 9748 4688

* Please drop us an enquiry for student rates.

* A minimum of 10 participants is required for the class to commence.

Guang Yu

Concept Artist

Ubisoft

Guan Yu joined Ubisoft in 2011 as a lighting artist, and doing concept art on the side. Guan Yu became a full time concept artist in 2015 till now. Guan Yu worked on most of the Assassin's Creed title, and the recently announced Skull and Bones.

Meet the Instructor

Introduction:

In this exclusive workshop, Guan Yu will share and impart his knowledge on creating an illustration focused on story telling, with the emphasis of staging, lighting, mood and composition.

Workshop Outline:​​

1st stage: Exploration

  • Creating inspiring thumbnails focused on staging and line composition

 

2nd stage: Developing of thumbnail to a sketch 

  • Research process for reference images and photos and how to use these references to greater effect.

  • Blocking-in techniques with simple shapes, forms and values to suggest lighting plans and mood early on in process

 

3rd stage: Refining and polishing 

  • Bringing the image to the final quality - adding colors, rendering techniques, special effects and details.

Guan Yu's Artwork

724e86fa-1876-4dd0-b0b1-a68effbe9dc3_guang_yu_tan
WIPS
dopo_wip4
sketch01b3